Chambers Philip
Beskrivning
Philip's research focuses on understanding how gamification can be used in decision-making in forestry planning and policy contexts. He is interested in seeing if games, playful interactions, and technology such as drones and VR can be utilised to engage stakeholders in participatory processes better and collect data to support multi-criteria decision-making.
Nyckelord
Forestry, Gamification, Forest planning, Decision support systems, Forest information systems
Affiliering
Östra Finlands universitet
Doctoral Researcher
Faculty of Science and Forestry, School of Forest Sciences
2021 - nuvarande
Källa: ORCID
Tammerfors universitet
Visiting Researcher/Doctoral Candidate
2021 - nuvarande
Källa: ORCID
Naturresursinstitutet
Visiting Specialist/Scientist
2023 - 2025
Källa: ORCID
Utbildning (1)
BSc. (Hons) Ecological Science: Forestry
1999 - 2004
University of Edinburgh
Publikationer (4)
2024
Öppen tillgång
Referentgranskad
International journal of human-computer interaction
Öppen tillgång
Referentgranskad
Landscape and urban planning
Öppen tillgång
Referentgranskad
Beviljade finansiering (1)
Pelilliset elementit metsänomistajien päätöksen teon tukemisessa - Tutkimus digitaalisen metsänomistajapalvelun pelillistämisestä
Foundation of the Central Union of Agricultural and Forestry Producers
2022 - nuvarande
Aktiviteter och priser (3)
Medlemskap
Member
European Forum on Urban Forestry
2024
International collaboration: Nej
Medlemskap
Student Member
Association for Computing Machinery
2024
International collaboration: Nej
Medlemskap
Member
Suomen Metsätieteellinen Seura
2022
International collaboration: Nej