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Publicationer information ikon
Towards Sovereign
Games
Referentgranskad
Öppen tillgång
DOI
10.1177/15554120211029195
LaPensée, Elizabeth A.; Laiti, Outi; Longboat, Maize
Games
and Culture
2022
Publicationer information ikon
Sustainability Challenges in the
Games
Industry
Referentgranskad
DOI
10.1109/cog60054.2024.10645534
Busch, Thorsten; Chee, Florence; Sihvonen, Tanja
IEEE Conference on
Games
2024
Publicationer information ikon
Games
as encounters
Öppen tillgång
Lehto-Lundén, Tiina
Artevelde University of Applied Sciences
2021
Publicationer information ikon
Not just fun and
games
- internet
games
as a training medium
Referentgranskad
Kasvi, J.
Teknillinen korkeakoulu
2000
Publicationer information ikon
Using
games
to promote equality
Öppen tillgång
Salmenkangas, Mai
Artevelde University of Applied Sciences
2021
Publicationer information ikon
Designing inclusive
games
for diverse groups
Öppen tillgång
Lehto-Lundén, Tiina; Salmenkangas, Mai
Artevelde University of Applied Sciences
2021
Publicationer information ikon
Serious
games
in times of COVID-19
Öppen tillgång
Salmenkangas, Mai
Artevelde University of Applied Sciences
2021
Publicationer information ikon
“Finland”, “casual
games
”, “Digital
Games
Research Association (DiGRA)”, “immersion”, “mobile
games
”, “role-playing
games
(RPGs)”
Mäyrä, Frans
ABC-CLIO
2021
Publicationer information ikon
Distilling Reinforcement Learning Tricks for Video
Games
Referentgranskad
DOI
10.1109/CoG52621.2021.9618997
Kanervisto, Anssi; Scheller, Christian; Schraner, Yanick; Hautamäki, Ville
IEEE Conference on
Games
2021
Publicationer information ikon
Viewpoints on learning and education with simulation
games
Referentgranskad
Ruohomäki, V.
Chapman and Hall
1995
Towards Sovereign
Games
Referentgranskad
Öppen tillgång
DOI
10.1177/15554120211029195
2022
Sustainability Challenges in the
Games
Industry
Referentgranskad
DOI
10.1109/cog60054.2024.10645534
2024
Games
as encounters
Öppen tillgång
2021
Not just fun and
games
- internet
games
as a training medium
Referentgranskad
2000
Using
games
to promote equality
Öppen tillgång
2021
Designing inclusive
games
for diverse groups
Öppen tillgång
2021
Serious
games
in times of COVID-19
Öppen tillgång
2021
“Finland”, “casual
games
”, “Digital
Games
Research Association (DiGRA)”, “immersion”, “mobile
games
”, “role-playing
games
(RPGs)”
2021
Distilling Reinforcement Learning Tricks for Video
Games
Referentgranskad
DOI
10.1109/CoG52621.2021.9618997
2021
Viewpoints on learning and education with simulation
games
Referentgranskad
1995
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